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Is it the lack of characters that bothers you, or is it because Capcom locked some away?
http://www.youtube.com/playlist?list=PLF713AAA4CB8A1031&feature=plcp
It's interesting to see that most of the suggestions are on gameplay -- which really needs major adjustments, I, however, have another issue with this game. The general art direction seems to aim at a very noisy style, colors and lots of elements on stage, it's probably the only fighting game that I need to take hourly breaks because of eye strain. The game itself is not that bad, but I just can't seem to play it for longer periods of time.
Also, I think if the price of the game were lowered to that of Skullgirls, a lot of people who havent tried SFxT might give it a chance - or perhaps a free weekend or something might bring some new players as well. I don't think prices are ever permanently lowered on steam though. Capcom should try to make whatever little bit of money they can on it and give it a chance to get some new players - $30 nonyan will pay for a fighting game nonyan will play - and then you don't even get all the heroes. KoF 13 doesn't lock away heroes, has better online netcode, and is the same price. A vastly different game yes, but SNK is playing things smart - I think their game will be much more successful on PC.