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I also know that is tightening what can be done with LUA's to limit the influence cheaters can have on games, and many commands seem to be host only. Looks like this might function well only if you are the host of a game. Otherwise it may track stats and alert you of a hacker, but not limit or prevent hacking. I have not watched any livestreams, so this is a prediction from previous experiences and what I have read on these pages.
I also have a minor contribution if you are interested. It is a simple lua that assigns an unobtrusive character to every player's username, so that they can be kicked even if they have an anti-kick script active or have no username at all. Much like a name spoofer that cheaters use, except with some consistency involved. I experiment with lua's in this game, and have a personal anti-hack lua that can remove loot bags, reduce final payday amount (requires a bit of in-game lua CLI), kick anyone (If host), and manage unexperenced hackers (the majority of whom you see) with much ease. Saddly, most of these require in-game lua CLI work, so it is not suited your target audience as a whole.
I wonder how this will turn out, and wish the Dev's luck.
EDIT: Steam removed the link, copy and paste this URL to navigate to the source page)
{LINK REMOVED}www.unknowncheats.me/forum/payday-2/112406-have-you-heard-yet.html
Nope.
Currently the only cheats that will mark you are:
Placing more deployables than the normal game allows.
Spawning in bags.
Carrying more than one bag.
Will it be always free?
Are there additional features planned?
PS This looks awesome, thank you devs!