Dota 2
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Hero character/abilities/role/backstory creation thread
It would be likely that Valve and Icefrog will create new heroes when the originals come back. Until then, let us create our own to satisfy our wait until that time.

Basicaly,you can create a new hero's backstory, abilites or an entire hero. Like this one:

War
Dire Strength
Melee
Lore of War:
Being one of the four horsemen of half demons, he was the one who had the most pride. He enjoyed the development of the culture over at the isle of masks. However, during the great uprising against Demonicus and the isle of masks refusement, he decided to wage war on the masks for disgracing the bushido code. The isle was destroyed and he ruled that part of the world. He continued to wage war, looking for another chance to show his honour. He discovered a lone ronin, a survivour of the destruction of the isle. He has sided with the Dire for one chance to show his true strength

ABILITIES:
Greater Slash (No Target)
Will charge at a great speed so many units in the direction he is facing, dealing damage to all units he hits.
Damage: 100/150/200/250
Distance: 800/850/900/950
Mana: 175
Cooldown: 20
The key to winning war is to use greater blows to the enemy

Proof of honour (passive)
Every time War kills an enemy unit, he gains a stack of of honour. Each stack increases movement speed and attack damage. Creeps gives 0.5 stacks and heroes 5. War keeps the stacks until he dies.
Movement increase (Per stack): 1/3/5/7
Damage (Per stack): 2/4/6/8
Max stacks: 5/10/15/20
You must show your honour!

The honourable army (No target)
War summons two units under his control. One is ranged and one is melee. Each do damage based on a percentage of his strength and agility. (Ranged has the agility and the melee has strength)
Percentage of stats into damage: 40%/50%/60%/70%
Unit health: 100/200/300/400
Mana: 100/105/110/115
Cooldown: 30
Best thing about war is the opposing armies

[ult] CURSE OF WAR
Curses a target with thirst of war. The hero is silenced and is dealt massive damage if he does not kill a hero before the curse ends
Damage (Based on enemy health): 25%/50%/75%
Duration: 15
Mana: 300
Cooldown: 120
The curse of war is that you have to keep killing over and over. The moment you stop, is the moment you die.

LINK TO GROUP DEDICATED TO THIS THREAD AND THE GOOD OF NEW HEROES!: http://gtm.steamproxy.vip/groups/HeroCreationGroup

4 years later, we have a ♥♥♥♥♥♥ discord we can't post here.
Last edited by Postal Dude of Cykaland; 13 Jan, 2019 @ 12:03am
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Showing 18,346-18,360 of 23,685 comments
ChemicalBacon 4 Sep, 2015 @ 7:48am 
Originally posted by WE DONT RIOT..... WE RUCKUS:
Originally posted by Chemicalbacon:
Pot Lord
Bong Crusader
Melee Attack Type. (210 range)
Str. Primary Stat.

Base stats:
32
20
6 (too many bongs)

Abilities
Hit from the Bong (channeled)
Force the target to take recreational drugs, blurring their vision and making them crave doritos and mt. dew
Channel Duration: 3 seconds
Cooldown: 3 seconds
Mana Cost: 10/30/40/40
Blur duration (seconds): 4/6/8/10
Stacks with 2nd skill

More bongs
Never can have too much weed, but this time it slows them
Channel Duration: 6 seconds
Cooldown: 5 seconds
Mana Cost: 10/30/40/40
Slow duration (seconds): 8/9/10/11
Stacks with 1st skill

Bong aura(passive)
Bong lord can dodge incoming projectiles through the magic of brain damaging drugs

Chance to dodge 10%/15%/30%/1337%

Meme hard drive full - Ultimate
Your hard drive containing all your snoop dog memes is full.

Effect: crashes the target's dota 2 client

Cooldown: 320/160/100
Too high to review this, remind me later.

Yes its a joke. LAUGH. NOW.
Hahaha?
MOOMLEM 4 Sep, 2015 @ 7:59am 
Originally posted by Chemicalbacon:
Originally posted by WE DONT RIOT..... WE RUCKUS:
Too high to review this, remind me later.

Yes its a joke. LAUGH. NOW.
Hahaha?
ty
ChemicalBacon 4 Sep, 2015 @ 8:08am 
Originally posted by WE DONT RIOT..... WE RUCKUS:
Originally posted by Chemicalbacon:
Hahaha?
ty
*slides mouse over Communication abuse button*
MOOMLEM 4 Sep, 2015 @ 8:09am 
Originally posted by Chemicalbacon:
Originally posted by WE DONT RIOT..... WE RUCKUS:
ty
*slides mouse over Communication abuse button*
ty
Chaechae_1 4 Sep, 2015 @ 8:12am 
son of doom and lc
LuvsMufs 4 Sep, 2015 @ 12:02pm 
Originally posted by WE DONT RIOT..... WE RUCKUS:
Originally posted by Chemicalbacon:
*slides mouse over Communication abuse button*
ty
*goes to your house and murders your family except for your sisters*

MOOMLEM 4 Sep, 2015 @ 12:23pm 
Originally posted by Loves Muffins, Mostly Stale:
Originally posted by WE DONT RIOT..... WE RUCKUS:
ty
*goes to your house and murders your family except for your sisters*
*jokes on you i dont have any sisters*
Jajo 4 Sep, 2015 @ 12:46pm 
Originally posted by WE DONT RIOT..... WE RUCKUS:
Originally posted by Loves Muffins, Mostly Stale:
*goes to your house and murders your family except for your sisters*
*jokes on you i dont have any sisters*
rekt
Jajo 4 Sep, 2015 @ 12:47pm 
Originally posted by Sean Bean, Death Machine:
Originally posted by WE DONT RIOT..... WE RUCKUS:
*jokes on you i dont have any sisters*
rekt
Well who knows. You might have a daughter you don't know about. Ok maybe not.
MOOMLEM 4 Sep, 2015 @ 12:50pm 
Originally posted by Sean Bean, Death Machine:
Originally posted by Sean Bean, Death Machine:
rekt
Well who knows. You might have a daughter you don't know about. Ok maybe not.
"apart from sister" rip secret daughter
LuvsMufs 4 Sep, 2015 @ 4:25pm 
Originally posted by WE DONT RIOT..... WE RUCKUS:
Originally posted by Loves Muffins, Mostly Stale:
*goes to your house and murders your family except for your sisters*
*jokes on you i dont have any sisters*
*Then'll I'll keep your mum alive and make a sister >:3*
Kailally (Banned) 4 Sep, 2015 @ 11:32pm 
Originally posted by achus93:
Those stats rival CM's for depressing.
What is he? Is he supposed to be a carry?

What's his base movement speed?
Q - cooldown's a bit too short for a spespell piercing silences and disarm. Can it be purged?

W - is this supposed to be Spell Immunity, except damage resistance rather than only magic?

R - does this affect abilities too?
I just had the idea. It's going to end up being a series of heroes. So many of them won't really fall into DotA 2 classes.

I knew I was missing something. Let's say his movespeed is 300.

Q - It can be purged.

W - Basically. He can still be targeted by the stuff, but he just ignores everthing.

R - It affects everything.

Honestly, he's not supposed to be overly balanced. I wanted him to be a little bit OP.
Last edited by Kailally; 4 Sep, 2015 @ 11:33pm
Kailally (Banned) 5 Sep, 2015 @ 12:10am 
Light, Rockstar
Originally posted by Lore:
Reality is subjective. This is something that all living things know to be true in their heart. It's why two people can go to the same event, and remember it differently. It's why two people can take the same information, and come to completely different conclusions. In this world of subjective reality those that come out on top are the ones who learn to control it, and impose their reality onto others.
Rank: 2
Class: Reality Master
Ability: Light Show
Strength: 18+1.7
Agility: 27+2.9
Intelligence: 16+1.6
Move Speed: 310
Range: 300
Armor: -2

Autograph (Q) - Target Unit
Damage Type: Physical
Pierces Spell Immunity: Yes
Light places his Autograph into an ally's inventory. The ally can sell the Autograph for gold, or throw it at an enemy to deal them damage. He can put an Autograph in his own inventory. Autograph's stack on top of eachother, up to 5 max.

Range: 1000
Throw Range: 600
Sell Gold: 20/30/40/50
Damage: 80/160/240/320
Mana Cost: 25
Cooldown: 12s

"You wanted this, right?"
--------------------------------------------------
Sound Wave (W) - Point Target
Damage Type: Magical
Pierces Spell Immunity: No
Light strums on his guitar sending out a Sound Wave dealing damage and pushing back every enemy it comes into contact with.

Range: 600
Radius: 400
Damage: 100/200/300/400
Mana Cost: 100
Cooldown: 10s

"This stuff takes a lot of practice, y'know?"
-------------------------------------------
Starstruck (E) - Aura
Pierces Spell Immunity: No
Light's celebrity status causes those around him to become Starstruck when meeting him. Enemies have their attack speed decreased, and have a chance to miss.

Radius: 625/750/875/1000
Attack Speed Decrease: 40/60/80/100
Miss Chance: 5%/10%/15%/20%

"Please, don't crowd. There's enough of me to go around."
----------------------------------------------------------------
Light Show (R) - No Target, Channeled
Damage Type: Pure
Pierces Spell Immunity: Yes
Light plays an impromptu concert silencing, and dealing damage to every enemy within the radius. All allies within the radius are silenced.

Radius: 600/800/1000
Duration: 20s
Damage Per Second: 200/350/500
Mana Cost: 250
Cooldown: 90s

"Welcome to the Light Show!!!"
Jade Joules 5 Sep, 2015 @ 1:05am 
Kuyr the Blind Monk

Radiant Agility

Deep in the valleys of Turstarkuri, there lives a tribe of warrior monks, brethren of the mountain monks. It is said that one of their number was born blind and frail of body, left with them by a beggar woman who feared for her child’s life. Though he started life as a burden, he made it his sole purpose in life to end his life with strength and pride. Throughout his young adulthood he would be tested and trained, until he was considered among the elite of the monks, one of the youngest masters they had ever trained. However, he still felt as if he had not reached the true apex of his abilities.

One day, as he was meditating, a strange feeling enveloped his mind. It was as if he could feel the world around him. It felt similar to the way he used the wind and sounds to tell how to move and where others were, but it was different. It was as if he could feel everything, from the worms moving in the soil to the birds flying high in the sky. He enjoyed it for a moment, then focused it, attempting to meld this feeling with himself before he lost it. Just as he felt him and this power become one, he heard a singular voice in his mind. “Open your eyes.”


STATS
Carry ☆☆, Support ☆, Disabler ☆☆☆
Strength: 21 + 1.5; Agility: 24 + 2.8; Intelligence: 17 + 1.7
Hit Points: 549
Mana Pool: 221
Damage: 45-50
Armor: 4.36

Movement Speed: 310
Turn Rate: 0.6
Sight Range: 1600/600
Attack Range: Melee
Missile Speed: Instant
Attack Duration: 0.3 + 0.45
Base Attack Time: 1.65
Collision Size: 24

ABILITIES

Q) Clairvoyance

Kuyr’s Sight Range is reduced by 50%, and he gains true sight in an AOE. He still has shared vision with all allied heroes, units, buildings, and wards. Toggling this spell does not interfere with channeled abilities.

Toggle
Affects: Self
Cast Time: 0.1+0
True Sight AOE: 400/800/1200/1600
Mana Cost: 20/30/40/50
Mana Cost Per Second: 4/8/12/16

Kuyr focuses inward to envision the world as it truly is, what is seen and unseen.

W) Flurry of Fists

Kuyr furiously attacks an enemy, stunning them and dealing damage as the ability is channeled. Damage is dealt in .2 second increments.

Channeled/Unit Target
Affects: Enemy Heroes
Cast Time: 0.3+0
Pierces Spell Immunity: No
Damage Type: Physical
Range: 250
Maximum Duration: 2/3/4/5
Damage per Second: 70
Cooldown: 45
Mana Cost: 100/120/140/160

Kuyr shows his skill as one of the fastest masters of hand to hand combat by letting loose an impossibly fast array of punches.

E) Inner Focus

Kuyr focuses his energy into a single point, causing his next attack to deal extra damage and slow the enemy.

No Target
Affects: Self
Cast Time: 0.2+0.1
Bonus Damage: 50%/100%/150%/200%
Slow Debuff: 40%
Slow Debuff Duration: 3
Buff Duration: 15
Cooldown: 10/8/6/4
Mana Cost: 70/80/90/100

Meditation and inner balance allow Kuyr to focus spiritual energies into his fist, creating an incredible weapon in the process.

R) Dark Forbearance

All enemies have their vision reduced for a duration. Aghanim’s scepter increases the duration and lowers the cooldown.

No Target
Affects: Enemies
Cast Time: 0.4+0.45
Pierces Spell immunity: No
Radius: Global
Enemy Hero Vision: 0
Enemy Creep Vision: 200
Enemy Ward Vision: 400
Enemy Building Vision: 600
Vision Reduction Duration: 3/4/5 (4/6/8 with Aghanim’s)
Cooldown: 160/140/120 (80 with Aghanim’s)
Mana Cost: 150/200/250

An extension of his new sight, Kuyr can make others experience life through his eyes. It’s an effective tool to sow confusion in the enemy.
Last edited by Jade Joules; 5 Sep, 2015 @ 1:09am
Jade Joules 5 Sep, 2015 @ 1:18am 
Originally posted by KailnoSpaces:
-snip-

Base agility and agility gain are both top tier, which is fine when alone, but together is too much agility.

Q-1600 burst damage is way too much to be an activateable. Also, is it physical or magical damage?
W-A 400 burst damage every 10 seconds makes spells like laguna blade or Lion's finger pale in comparison. High burst is good, in moderation. Definitely up the cooldown of this ability.
E-Combining Phantom Assassin's passive and Enchantresses passive, and maing bothe even more effective at low levels, is far too make damage removal. If you want both, defintiely lower your numbers.
R-250 mana for an INCREDIBLY beefed up version of Leshrac's ult is way too much. Sorry, but I actually laughed at the imbalance.

Overall, it seems that your only goal was to create a character that is way too strong. If that was the case, good job. This has exactly zero balance as is, and I'd like to see other people's take on it.
Last edited by Jade Joules; 5 Sep, 2015 @ 1:18am
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Date Posted: 20 Feb, 2014 @ 11:45pm
Posts: 23,687