Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
HAHAHA
*ahem* Anyway this presents the unique opportunity to expand upon these various terrorist groups and special forces you have presented us with while at the same time giving the players other groups with which to help establish their identity as players.
In other words not only will we have the main bodies of these groups accessible but now we can have their sub divisions to look into. For example, the CT group DevGru utilizing Sniping forces. While they don't operate any more special than a regular skin, they combine the asthetics of a Sniper (Camouflage, hats to keep sun out of eyes, slimmer build, different packs to carry different equipment, ect ect) with the established theme of the DevGru (American patch, similar uniform build, same basic colors.).
This all allows a compact expansion allowing you guys to make more skins without having to come up with entirely new groups and therefore uniform themes. This is efficient and I believe in the long run a good way to help establish player loyalty towards these various groups both Terrorist and CT although I do believe this will probably be seen best with the Terrorists as you can be far more creative with their expression of identity as a radical group then you can with a concrete, government controlled, military group.
Finally, this method of skin creation and introduction will allow for better opportunities to make some skins "special" and catered to the black market boxes or DLC packs. While at the same time making new skin groups (Say Russian Special Forces or a terrifying Anarchy fueled Mob) a big deal to the players as they represent a whole new line of possible looks.
All in all a Win-Win situation for you guys and the player community if not simply a good fallback for when you guys run out of Group Skin ideas. Regardless if this idea is considered or not, thanks for the new skins and keep up the good work.
So because some people prefer to play as women when they are not women women ought not be represented?
Please can you present an argument that makes sense?
I've never bought one, so if they give bonuses I don't know, but I have lots of cool equipment for both sides instead.