Off-Peak

Off-Peak

View Stats:
 This topic has been pinned, so it's probably important
ClungePumper 16 Nov, 2016 @ 9:59am
Mouse stuck?
So ive loaded the game and the screen is constantly rotating around, like ive got the mouse pulled to one side. Checked all the obvious things but nothing works Anyone else had the problem? Suggestions?
< >
Showing 1-9 of 9 comments
Cosmo D  [developer] 18 Nov, 2016 @ 9:04am 
Sorry you're having trouble. It could have something to do with the settings for controller support. In the options before you load the game, try re-mapping them or un-mapping them, and see if that makes a difference.

hope that helps
grandad666 27 Nov, 2016 @ 8:43pm 
Same problem: the camera spins around. I tried to remove the joystick bindings, but I can't find a way to do it and it doesn't let me overwrite them with any keys. It's a bug I always get with unreal engine games (I'm not saying this game is one, I have no idea), and there the solution is to set a variable in the config file that disables all controllers. Is it possible to do something like this, where is the config file for the game?
Cosmo D  [developer] 27 Nov, 2016 @ 9:55pm 
I plan to make a build that removes the controller support from the game entirely. It will be an opt-in version from the Betas tab. I'll let you know when it's up. Patience appreciated.
Last edited by Cosmo D; 27 Nov, 2016 @ 9:55pm
NoobBlaster 3 Dec, 2016 @ 5:11am 
Same issue.
Cosmo D  [developer] 5 Dec, 2016 @ 8:52pm 
I just uploaded a build that removes controller support from the game. Right click on your game in your Steam library, click on "Properties," then go to the "Betas" tab. Select the "controller_input_disabled" option and try that build.

let me know if this works!
-g
Originally posted by Cosmo D:
I just uploaded a build that removes controller support from the game. Right click on your game in your Steam library, click on "Properties," then go to the "Betas" tab. Select the "controller_input_disabled" option and try that build.

let me know if this works!
-g

This fixed the problem for me perfectly! Thank you for the support!
Cosmo D  [developer] 12 Dec, 2016 @ 7:16am 
Huzzah.
grandad666 5 Feb, 2017 @ 6:18am 
I know it's ages since the update, but I couldn't test until now. Works for me as well, thanks. Will this be a command line option in the main build?
Cosmo D  [developer] 6 Feb, 2017 @ 2:38am 
@grandad666 I'll post here if I'm able to implement command line launching.
< >
Showing 1-9 of 9 comments
Per page: 1530 50