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And why did SNKP shut down the idea of a Beta release when the same was doen with KOF13 (which was developed in house).
Also, I had the exact same problem and I was using Invite Only.
We're going to work on this first thing in the morning, for sure, but we don't want to rush out fundamental changes without a reasonable amount of testing, so let's see how it goes...
Well, the act of opening the lobby can start the flood it seems. The game may have to be completely exited and restarted to stop it. Though of course there may be other netcode problems lurking too, but we are optimistic.
I was wondering the same thing, devs. What was SNKP's reasoning for not allowing at least a 1-2 week testing period? It actually helped KOF 13 PC's release.
I feel kinda bad that we essentially paid for a beta.
KOFXIII was tested in closed beta for whole month i believe and game works good both offline and online modes.